Engineering, Science & Computer Science Event - 4th & 5th

MINDFRAME Grand Challenge: What is the American Dream and who defines it? A union is useless if people are absent, and as a part of the American Republic, the MINDFRAME TEAM is counting on you to preserve, nurture, redefine, and explore the concept of the American Dream. To rediscover this notion, take as much risk as possible to design and create your innovative answer and present your solution during the competition. Remember real ingenuity is a product of risk.

Driving Question: How can we keep the American Dream alive?

Challenge Context: We have recently discovered a new island off the coast of Georgia! Our governor wants to begin the process of creating a new city there. So, he has tasked you with thinking about the history of Georgia, Georgia economics, Georgia government and Georgia citizenry and building on this information to propose an ideal place! Each of the tasks below will allow you to explore one aspect to design and create a new place to live in Georgia. This context applies to all divisions and all challenges.

Challenge Description

Though our society continues to advance, risk and failed attempts are part of the necessary components needed for growth.  By evaluating past and present educational trends, your team will identify internal or external obstacles that prevent students from receiving the best educational experience.

To solve ONE of these problems (either an internal or external barrier), your team will design and create a working prototype that resolves or at least lessens the impact of the identified barrier.  Your idea should provide a solution that supports an accessible learning experience for everyone at your school.

Notes to the Coach

This experience involving design and simulation teaches students to plan and collaborate while synthesizing ideas. Students get to experience the consequences of their decisions while exploring various layouts and designs including experimentation computer aided design (CAD) if desired.

Essential Question & Challenge Requirements 

Essential Question: Can we make education more accessible for all students?


  • Identify a barrier in the classroom and design/build a prototype of a solution that will provide the least restrictive environment students.
  • Students will identify an area where student (s) may need help participating in a general education classroom.
  • Maximum amount of $100 may be spent.  No donations may be used.
  • A working prototype of the innovation.
  • Rubric

At the time of presentation, the team will submit:

  • A written statement that outlines standards utilized and key elements of the story/idea.
  • Project journal, documenting the design process (see Resources for suggested design model and journal suggestions) used for planning and implementation
  • Receipts of all purchases.